An innovative platform that supports English learning

Enjoy English is a platform that combines elements of gamification and flexible learning with feedback in real time with the goal of supporting and improving the learning of a foreign language outside the classroom. The tool allows teachers to enroll their students, add their own tests, and visualize the results without the need of an administrator.

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Telepresence technologies to humanize distance education

Personalized and immediate attention is an area of opportunity that many education-oriented technology institutions and companies have begun to explore. The Project “Avatar Professor”, a telepresence model developed at Tecnológico de Monterrey, offers the experience of having a professor in holographic form in the classroom, providing virtual mobility from anywhere in the world with real-time, personalized interaction with students, delivering a social presence in the classroom.

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Reading comprehension: a challenge for students and teachers

The habit of reading has become a competency very few people develop or maintain in the 21st century, yet, it is as important as ever. In this article, we provide the different levels, skills, and factors that affect reading comprehension. Understanding these aspects is fundamental for teachers and students in order to improve the results of reading appropriation.

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Back to Basics: prioritizing teaching and its foundations over technology

With students eager to learn how to use and apply technology, and with the aim of providing them with the practice they need, we run the risk of overshadowing the fundamentals of education and forgetting that the basis of knowledge must be understood and mastered first in order to make the most out of technology.

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Experiential Engineering: An Innovative Practice

Experiential learning is an effective way to impart knowledge and develop competencies in every field of knowledge but it is essential in the field of engineering. Students retain and remember theoretical knowledge more easily when it is backed up with projects, experiences or actual practices.

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Wearable technologies for creating interesting learning experiences

Advances in wearable technology are making possible to use such devices to generate practical learning experiences for classes that are traditionally taught in a theoretical or explicatory manner. Providing enhanced mobility, wearables can turn into mobile laboratories.

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Real-time multicultural distance learning environments

Today, students use digital tools in every aspect of their lives, for communication, socialization, entertainment, organization and learning. Therefore, the design of effective digital spaces and tools has become extremely important in terms of pedagogy.

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